Submitted by jgerlach on Sun, 03/26/2017 - 8:33pm.
GeoGebra is a free dynamic mathematics app for all levels of education that brings together geometry, algebra, spreadsheets, graphing, statistics and calculus in one easy to use package. Interactive learning, teaching and evaluation resources created with GeoGebra can be shared and used by everyone at www.geogebratube.org.
Submitted by jgerlach on Sun, 03/26/2017 - 8:31pm.
Bring your handwritten math to life with FluidMath! FluidMath is the first handwriting based educational math app designed for teachers and students in grades 6-12. It is applicable to pre-algebra through calculus courses.
Submitted by jgerlach on Sun, 03/26/2017 - 8:22pm.
With the free music app, Music Maker Jam, you can make your own amazing tracks – it’s fun and fast! Simply start the app, choose three free music styles and start combining sounds to make your own songs.
Submitted by jgerlach on Sun, 03/26/2017 - 8:15pm.
iXplain is a screencasting app for recording a lesson or to explain something. Drawing and explaining at the same time is an easy way to explain a difficult topic. It records your voice and pen. When the recording is finished, you can playback the recording or export it to an mp4 format to share. You can import images and annotate over them.
Submitted by jgerlach on Sun, 03/26/2017 - 8:08pm.
Turtle is a coding app that allows students to drag and drop command lines to create programs. The command lines all relate to a digital representation of a turtle on a grid. Every command will cause the turtle to do something different. Because it is drag and drop, the entry point for students is the visual interface of the turtle movements. Through exposure, they are able to begin to understand the coding language that informs these movements. Turtle encourages problem-solving, project design and creative expression.
Submitted by jgerlach on Sun, 03/26/2017 - 7:57pm.
Kodu is a rich tool for narrative creation and storytelling. Kodu lets you create games through a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game with no design or programming skills.
Kodu Teaches more than programming. Kodu introduces the logic and problem solving of programming. Kodu introduces conditions and sequences, which teaches cause and effect. Students learn about cooperation, logic and creativity in addition to programming.
Submitted by jgerlach on Sun, 03/26/2017 - 7:54pm.
iCell gives students, teachers, and anyone interested in biology a 3D view inside a cell. Included are examples of three types of cells: animal, plant, and bacteria. Learn about the various parts of the cells.
You can use your finger to tap on parts of the cell to select and zoom in on that particular organelle. Each organelle comes with a name and short description of its function in the cell.
You can rotate and zoom in and out of the cell.
The instructions below will support you with learning and exploring iCell.